Aug 11, 2008

A Perfect Composition


Games that generally make you stop and think about just how much potential the medium has are exceptionally rare. Too many games seem like clones of each other - run around and collect this, clear this room of enemies, hit these buttons in this order - but Braid, from developer Jonathan Blow, is certainly no copycat.

The quality of the visuals alone are enough to make you fall in love with the game, doing away with fancy technical graphics and instead focusing on a distinctive artistic style that will surely stand the test of time.

With all puzzle games though the true test lies in the quality of the gameplay. I'll just say that if anyone out there is currently working on a puzzle game it had better be bloody good because Braid just raised the bar a good 7 or 8 notches. Best XBLA game to date? Absolutely. Best 360 game? Quite possibly.

See my full review here.

No comments: