Feb 21, 2008

Clear For Take Off

Welcome to the EWM blog! I woke up in a cold sweat last night and realised that i didn't have my own blog... i mean, everybodies got a blog right? Maybe not everybody but a whole lot of people do seem to, so i'm kinda joining the ride a little late. Don't worry though i'm aiming to make up for lost time.

In the world of videogames i'm currently working my way through Devil May Cry 4, i've done a couple of Dante's missions so i'm a little over half way i guess. The game is totally awesome, it's alot better than i expected it to be, and it's such a relief that the difficulty rating has been taken down ten or eleven pegs since DMC3. You can now just happily hack and slash your way the game, either at random, or using your finest combo's to dispense of the bad guys. This is to its benefit, i believe, as it allows hardened players to express themselves in the game but doesn't alienate new players, in the way that DMC3 perhaps did.

Bought a copy but Megaman Star Force: Leo a day or two ago, on the DS, to be more precise i got Ryuusei no Rockman: Leo - the Japanese the version of the game. I knew it was all gonna be in Japanese when i bought it and being an RPG i expected there to be alot of text. Still, i thought i could handle it, just go on to gamefaqs and check out a walkthrough for game right? Wrong. The walkthrough was there, and it was very helpful, i think i sorta understood what was going on for a while but, the langauge barrier is just inpenetrable. We'll see how it goes but i doubt i will finish it any time soon. Might have to get the english language version instead, as the game does look interesting and the battle system is pretty neat.


OK, lets save the game and go to bed... erm... hold on a minute...?

Microsofts GDC keynote was interesting yesterday, the whole XNA Community "games democracy" thing sounds interesting and if people take to it like Microsoft is hoping then it would be really cool, have to wait and see if people really latch on. Also, can't wait for Ninja Gaiden 2! Check out the keynote address here.

One last interesting thing of note. Did you know the words videogame and console can be put together to form the word "vidcon" a simple expression for describing a videogame played on a console. It should never be expressed as "vid con", it doesn't make sense apparently. Thank you to makers of Charles Barkley: Shut Up and Jam: Gaiden for that videogame language lesson. Shut Up and Jam: Gaiden is actually a very funny game, check it out here. It's free!

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